Sunday, June 9, 2013

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Tuesday, March 5, 2013

Screenwriting - Creating Characters

Creating characters is a fun, rewarding part of how to write a screenplay. You might have a character already in mind, you might not. Here's how to create memorable characters:

Characters in a screenplay are no different to people in real life. They have flaws. They have insecurities. They have a past that drives every action they make. If you have a major in Psychology this bit will tickle your fancy. The trick to creating three dimensional characters is to develop them fully. So you know everything about them.

Let's start with their name. Yes, even this requires thought. Try to pick a name which enhances their characteristics. If they are meant to fit in with the crowd, give them a really common name.

Screenwriting - Creating Characters

Spend time developing your characters, if you don't they will come across as two dimensional stereotypes. That's one way to kill interest in your screenplay. Most of what you develop wont be used in the final screenplay but its needed in the pre-writing stage because they build your character. They give them the motivation. It makes them who they are. The more you develop, the more you know about your characters. The more fulfilling you finished screenplay will be.

Two things that are incredibly helpful in screenwriting is to developing your characters are biography and back story.

Take some time to write a complete biography of your character. Write down everything you know about your character. Everything you want them to be.

Keep pushing yourself to make them unique. How do they walk? Tall, confident or hunched with their head down? How do they eat their cereal? How do they like to relax?

These may seem silly questions to ask but the answer to questions like these reveal so much about your characters. Instead of telling the audience what they are like show an image of them doing something, the way they would do it. A picture tells a thousand words.

Its helpful to run your character through an average day. Gandhi once said, "My life is my message". Whatever you do with your life if the message your projecting. Apply that to your characters.

Back story is essential to screenwriting. This is the reason why they are the way they are. You don't need to write everything that's happened in their life up until the screenplay starts. You only need to know relevant information which can be used throughout the story. For example do they have trust issues because six months ago their partner was unfaithful? That kind of thing is relevant. Write what happened as if you were there and your character will start to grow.

This is mainly for you main character (protagonist) but try to do the same for all your characters. From the bad guy (antagonist) to the love interest. From the minor character who appears in a few scenes to an extra who has a pivotal part. Okay I don't expect you to know as much for the minor characters but have a understanding of who they are and where they have come from. Make sure they don't slip into stereotypes.

Creating a character isn't a quick process. It can be if you want a two dimensional character or stereotype. Give it some time and it will pay dividends in the end. Give them a history. Make the audience relate to them. If the audience doesn't relate, they are not going to root for the protagonist. If they don't, they don't care for what happens. They don't care for your story.

Screenwriting - Creating Characters
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Warren Roberts

[http://www.screenwriting-for-hollywood.com]

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Tuesday, February 19, 2013

Screenwriting Software

The new wave created by screenwriting software has made the work of a script writer for the movies, audio-visuals, documentaries, theater, television or video games considerably easier. Screenwriters are required to follow some pre-defined conventions while going about their tasks. Helping the user with formatting, revisions and final presenting, the software is considered a boon by writers of screenplays. The lineage of scriptwriting software began with SmartKey that dominated the scene between 1982 and 1987. Today there is a vast array of software that one can pick and choose from, the selection depending upon individual requirement.

Basically the screenwriting software packages fall under three broad categories:

1. Shareware or freeware

Screenwriting Software

2. Commercial software that has to be purchased

3. Web based

Different screenwriting software packages carry out innumerable functions in varying permutation-combination. The creative writing is now no longer restricted to a person's efforts alone. It has largely shifted into a computer domain that needs little human intervention. The digital approach to pre-production systems takes care of a plethora of tasks involved. Another advantage offered by some screenwriting software is that collaborative work becomes simpler. Doing away with multiple project files, the members of the team may share information and work on a single file thus eliminating possibility of any confusion.

The various steps in story writing are all taken care of by screenwriting software such as writing the script, the scene description, sequences, character development, setting up tags, scheduling, budgeting and preparation of circulars and reports for the staff and the cast. This makes management of workflow more efficient and has become the much preferred method of working by studio professionals, film-makers and students learning the craft of writing scripts.

The fluidity of the writer's thoughts need never be interrupted, rather enhanced by making it possible to work even when on the move. The dedicated screenwriting programs are not glorified word processors meant only to format what is typewritten, but a whole lot more, working by your side all the time. Some of the software packages have ready-made templates that the writer can adapt to his script. These are comparatively cheaper than others in the market.

Some of the best known screenwriting software programs are Adobe Story, Plotbot, Celtx, BPC Screenplay, DreamaScript, Movie Outline, Plot Builder and a host of other equally resourceful packages. Currently the two most widely used software packages used in Hollywood are Final Draft and Movie Magic Screenwriter. The trend has been set and the future of screenplay writing lies in these specialized programs.

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To find a screenwriter for your script, visit our screenwriting services website by clicking the word "screenwriters" below:

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Wednesday, January 30, 2013

Screenplay Structure - The Three Act Onion

Generally speaking, most screenwriting classes, books and teachers will tell you that all (successful) screenplays are written in Three Act Structure, where Act I (the set up) is 25-30 pages long, Act II (conflict) is 45-60 pages long, and Act III (resolution) is 25-30 pages long, with the shorter page lengths for a 90 minute movie and the longer page lengths for a 120 minute movie. The origin of Three Act Structure came from the early days of film where studios would analyze the films that did well and those that didn't, eventually deducing that audiences responded better to films that fell into this one-quarter, one-half, one-quarter format.

I'm not going to tell you any differently. I've seen many articles about screenplay structures that are alternatives to Three Act, but in my opinion, they're all just a Three Act skeleton in different skin. "Memento," told backwards, follows Three Act Structure. "Pulp Fiction," told disjointedly, follows Three Act Structure.

Not only does Three Act Structure work, but what I'm going to tell you today is that you should use more of it. I'm going to suggest that you apply Three Act Structure to your overall script, to each act, within each act there are "sequences," within the sequences are "parts," within the parts there are "scenes," within the scenes there are "beats," and even within the beats there are the sub-atomic particles of story-telling, "words."

Screenplay Structure - The Three Act Onion

I call this layering the Three Act Onion.

What is Three Act Structure, anyway? Essentially, all we're saying is that a movie should have a beginning a middle and an end. So, if a beginning, middle and end apply to the overall script, shouldn't the concept of setup-conflict-resolution apply throughout?

It does.

Let's start with Act I. For ease of numbers, we'll say we're working on a 120 minute drama and Act I is 30 pages long. That's a lot of white space on your monitor, 30 pages. And it's a lot of screen time. We want to fill it up meaningfully, in a way that grips our audience, pulls them in and doesn't let them go.

Just like your overall script, divide your Act I into three sequences, Act 1a (Setup), 1b (Conflict) and 1c (Resolution). You have a little leeway here in page count. You could do an 7-8 page 1a, 15 page 1b, and 7-8 page 1c, or three 10 page segments. We're looking for a compelling skeleton but not one with rigidity. Let's compare this initial idea to many screenwriting texts that recommend the "Inciting Incident" coming in the first 7-10 pages or so of a script. What does that mean? It means the beginning of Act I is a setup, establishing location and character, but around page 7-10 we want to see the story introduced.

Such a notion falls specifically within the Three Act Onion, but instead of calling it an "Inciting Incident," I'm just saying it's the break between Act 1a and 1b. Where the "Inciting Incident" idea falls short and the Three Act Onion succeeds is the rest of Act 1, because just like in an overall script when the audience is waiting for "something to happen" toward 90 minutes into the film that launches them toward resolution, so too will they be feeling a similar need for redirection two-thirds to three-quarters through Act I.

Let's see how this applies in a real movie by taking a look at the Academy Award winning screenplay by Ted Tally, "Silence of the Lambs."

Act 1a introduces Clarice Starling as an FBI agent in training summoned to Jack Crawford's office where he tells her about the serial killer called Buffalo Bill and instructs her, as a training exercise, to go interview Dr. Hannibal Lecter to see if she can convince him to give some insights into Bill. All of that takes about 10 minutes. Act 1a.

Act 1b sees Clarice going to the psychiatric institute, meeting first with Lecter's psychiatrist, then with Lecter, and right around 20 minutes into the film she leaves, with a little hint from Lecter to pursue. End of Act 1b.

In Act 1c we watch Clarice solve Lecter's clue which sends her to the storage facility where she finds another body, proving to Crawford that she is capable enough to be a full part of the investigation, the complete resolution of Act 1.

Act II of "Silence of the Lambs" then follows Clarice on the investigation into Buffalo Bill, but we're not going there. We're going to continue to breakdown Act I.

Let's go back to Act 1a and break our sequence down into parts.

The first part of Act 1a is Clarice jogging on the skills track in the woods. It's the title sequence but it's also a story sequence, ending with another agent telling her the boss wants to see her. This film happens to have one character and one scene in the first part. Your script may have six scenes in the first part, introducing several different characters, or three scenes with one character, or whatever. The idea is to have the first one-quarter to one-third of Act 1a be a set up (beginning) of the first Sequence the same way the first Sequence is a setup for the Act and the first Act is a setup for the movie.

After the agent tells Clarice to go to Crawford's office, we are into the second part of Act 1a, the "conflict" of the sequence, where Clarice walks nervously through the halls and into Crawford's office where she sees photos and clippings of the Buffalo Bill killings. Crawford enters and tells her about the case and Lecter, segueing into the third part of the first sequence, when he tells her to go visit Lecter, adding the final warning of how cunning and dangerous he is. This is the final "part" of the first "sequence" of Act I.

Act 1b falls into the same "beginning-middle-end" structure. In part one, the setup, Clarice talks to Dr. Chilton who doesn't want her there. In part two, the conflict, she goes down to the basement to see Lecter who is standoffish and distant, then for the "resolution" of part two, he changes and lets her in, offering to look at her notes and send her off with a clue.

Act 1c, part one: Clarice does research to figure out Lecter's clue. Part two: She finds the storage facility, creeping around in the darkness, frightened, and finds a severed head. Part three: She goes back to Lecter and learns that the victim was Bill's first and that he was a patient of Lecter's.

Of course, there are other scenes in Act I. Clarice's flashbacks to her childhood, classroom scenes, etc., and those are the added dressing that makes a great screenplay really stand out, but the concept of the Three Act Onion holds tightly together.

If you were to go through the movie in Acts II and III you'll see a similar pattern, and the same would hold true if you were to break the "parts" down even further. Each scene of a great script will be made of "beats," a beginning, middle and end to the scene (the first Clarice / Lecter scene is a particularly great example of how the scene has beats, the beats have beats, even the dialogue has beats.)

Overall, the idea is to take the concept of Three Act Structure, a beginning (setup), middle (conflict) and end (resolution) and ask yourself if it is holding consistently true throughout your script on a macro and a micro level. If you find an area where it's not, that might be a good place to look at for improvement.

It's one thing to have a great story to tell, but telling it in a way that is compelling is the craft of the screenwriter.

On a closing note, over the course of my filmmaking career I've often been asked my opinion of different screenwriting programs. I've used many of the products on the market, from Movie Magic to Final Draft, and find that each offers a unique set of tools and functions. Final Draft I like very much when going into production on a script, as it has many features that interface with budgeting and scheduling software. However, when I speak to beginning screenwriters, many express that they don't need all the functions of Final Draft and other production level programs, and ask if there is a more affordable program that offers the basic screenwriting functions at a lower price. For those of you who fall into his category, I like "Writing Screenplays." It is an add-in program for use with Microsoft Word (Mac and Windows) that converts the word processor you probably already own into a screenwriting program for only about . For more information, see the link in the resource box below.

Screenplay Structure - The Three Act Onion
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Kenny Golde is a screenwriter and filmmaker. His credits include "Uncross the Stars," featuring Academy Award nominee Barbara Hershey and "Hellboy" star Ron Perlman, "The Job" starring Daryl Hannah, and "Keys to Tulsa," with Cameron Diaz, Eric Stoltz and James Spader. Please visit http://www.KennyGolde.com, and for more information on the Writing Screenplays software, http://www.WritingScreenplays.net.

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Wednesday, January 23, 2013

Screenwriting - Some Great Ways To Begin A Screenplay Part 2

A powerful opening is essential for success in screenwriting. If you look back on all the the classic movies, as well as your own favorites, you'll probably realize that everyone of them had a great beginning, something that pulled you in right away and kept you watching.

The first article on how to start writing your script covered beginning with an action sequence, a day in the life of your main character and a "real beginning," such as the protagonist arriving at a new destination, starting a new aspect of their life or a new person coming into his or her life.

Here are some more great ways to open your screenplay:

Screenwriting - Some Great Ways To Begin A Screenplay Part 2

MONTAGE - a montage is a series of brief scenes, usually without dialogue, that can indicate the passage of time or the state of affairs of something. For example, if the story is about a down and out baseball team, you could show a batter striking out, an outfielder dropping the ball, fans booing, a newspaper headline about the slump, and so on.

NARRATION - You might begin your screenplay with the protagonist or another character doing a voice over (V.O.) about the situation, how the main character arrived at this point in their life, etc. In the delightful "A Christmas Story," about a 10-year-old boy named Ralphie who obsesses about getting a BB gun for Christmas, the adult version of the main character is the narrator, speaking in the past tense.

The narrator could also be simply a narrator, not a character in the screenplay. The narrator opening should be used sparingly, but it can work very well for some movies.

FORESHADOW - In some movies the opening scene is used to lay the groundwork for what is about to come. In "The Fellowship of the Ring," the first installment in the "Lord of the Rings," we learn about the creation of the Ring of Power and how it was used to control then subdue the great kings of the time, turning them into specters, forced to do the bidding of the dark lord. When humans recapture the ring but then lose it, memory of the ring and its evil powers is lost for thousands of years. Until it reappears in the hands of an unlikely hero, a hobbit.

Add these openings to your screenwriting bag of tricks, and you're well on your way to writing successful screenplays.

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Danek S. Kaus is a produced screenwriter with two more films in development, one of them based on a book. Several of his original screenplays have been optioned by movie companies. He can adapt your book into a screenplay and also do a Professional Screenplay Analysis

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Sunday, January 20, 2013

How to Write a TV Show Proposal

Beginners should learn how to write a TV show proposal if they have great ideas and want to pitch them to the top people in the industry. Anyone can try to sell their concepts for a TV show without going into the actual task of script writing. How to write a TV show proposal is an important aspect of writing for this most popular medium of entertainment. They are inundated with dozens of proposals every week, and unless yours is something unique it will likely fail. There are a few elements that your proposal must include so that it attracts the attention of the TV executives:

• Title - The first step in learning how to write a TV show proposal is to select a catchy title. This should able to sum up whatever you want to convey to the readers. The title becomes a good way to keep the proposal in the memory of the people who matter.

• Contact details - Give all details of how you can be contacted.

How to Write a TV Show Proposal

• Duration and the number of episodes - The tenets governing how to write a TV show proposal dictate that you must include the number of episodes for which your show will run. Your program should fit the schedule of the network or make it clear that it can be reformatted according to their requirement.

• Genre being written about - There are specific genres that one can tackle for the TV programs. Mention the genre you are planning to write about in the proposal that you prepare.
• Style - Use short sentences and simple words. Write in present tense. There is no need to exemplify your command over the language in the proposal.

• Outline - Let the opening paragraph say it all. Condense everything you want to tell in the beginning, and gradually unfold the details. Write a tagline, introduce all the characters and divulge any special techniques you will be using.

• An image - If you could spice up your proposal with one or two apt images that add further clarity to your work, it could do wonders for your proposal.

• Be error free - Proofread your work before handing it in. Nobody likes to even look at a proposal for a TV show that has typographical, spelling or grammatical errors. Avoid them at all costs if you wish to excel at how to write a TV show proposal.

• Details of personal talent - Mention all your personal achievements, awards and relevant job experience.

Writing an irresistible proposal is a sure way to gain entry into the highly competitive world of writing for television. The path is not impossible to cover for hard working and dedicated writers. The aim is to get the commissioning editors to read your proposal, be reasonably impressed and accept it. Hire a TV show proposal writer to help with your writing and editing.

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Friday, January 11, 2013

Using Examples of Myth Stories in Speaking

There are many things that you can use to enhance your words and create a more powerful impact when speaking in public. Examples of myth stories can be used in a speech or address that will invoke emotions and reactions in your audience, drawing them in and giving them an strong example to illustrate your key points. Even with the most serious of topics, fictional characters or elaborate tales can be powerful tools to help drive home a point.

The usual mythology examples are not the only ones that are effective. If you have ever received a forwarded email with a frightening tale about someone's fate from their use of a product or their actions in a certain situation, you have seen the power that an urban myth can have on society as a whole. These imagined tales can be enough to change the way that millions of people react when faced with a certain decision or issue in their lives. Keep this in mind when writing speeches and other materials that will be shared with the public.

The key to integrating a myth into a speech or seminar is to find something that illustrates the key points of your lecture. Look for tales that have characters with the type of personality traits, morals, and actions that you wish to invoke in your audience. Show them the effects of the actions you want to see or those that you want then to avoid, and use the example as a "real life" tale of what could happen if these changes or effects are seen.

Using Examples of Myth Stories in Speaking

Some of the most powerful public speakers have learned to successfully integrate examples of myth stories into their speeches and that may be a big part of why they are so inspiring and successful at what they do. Whether you use a classic myth, an urban legend, or invent your own tale that helps to communicate the moral of your story, drawing on the tendency of people's imaginations to affect their motivation and inspiration can help you to unlock the minds of your audience and effectively communicate the point you wish to get across to them.

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If you're interested in examples of myth stories, Profitable Storytelling is a fantastic site!

And for an incredible source of motivation, you really need to look at BlindMentor.com [http://blindmentor.com]! You'll be really glad you did!

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